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True Detective: Rust Cohle

My take on Rust Cohle Portrait. Skin Details were done by hand without any scans used. For albedo map I used 3D Scanstore Retopologized Male Head 036 and reworked it. I used ZBrush for Sculpting and Substance Painter for Texturing, Grooming was done with XGen Core. ZWrap was used for Base Mesh wrapping and Albedo transfer. I used Texturing XYZ Micro Fabrics for Clothes Detailing. Amazing Light Cage by Cave Academy.